Part IV · 2 — NFTs, RWA and beyond
Not every token is money. When a token represents a unique item — a work of art, a security, a property, a sensor — the blockchain becomes a registry of ownership and provenance. It is the frontier that links the on-chain to the real world.
2.1 NFT: the non-fungible token
An NFT (Non-Fungible Token) is a unique, indivisible token: unlike a coin (where every unit is identical), each NFT is distinguishable and has an owner recorded on-chain. It serves to represent ownership and provenance of a specific item.
What an NFT really guarantees (and what it does not) is the source of much confusion:
- It guarantees — who holds that on-chain identifier, publicly and
transferably, with an immutable provenance history.
- It does not guarantee (on its own) — that the content (the image, the file)
is on-chain or immutable; many merely point to a URL. Copyright is a legal layer, separate from ownership of the token.
Canonical cases: CryptoPunks and BAYC (profile collections), generative art (Art Blocks), and ENS (human-readable names like alice.eth for addresses) — perhaps the most useful and lasting use.
2.2 RWA: tokenizing the real world
The use that is maturing fastest is RWA (Real World Assets): representing on-chain an asset from the physical/financial world — treasury bonds, private credit, real estate, commodities. The token becomes a programmable, liquid wrapper around an asset that used to be illiquid and bureaucratic.
The promise: 24/7 settlement, fractionalization (buying 1% of a property), composability with DeFi (using a tokenized bond as collateral). The central challenge is the link to the real world: who guarantees that the token is actually backed? That requires custody, auditing and legal enforcement — the part that cryptography does not solve on its own. It is the bridge between the on-chain record and the legal system.
2.3 GameFi, DePIN and identity
- GameFi /
play-to-earn— games where items are NFTs and the economy ison-chain. Its peak (Axie Infinity, 2021) exposed the risk: economies designed for speculation, not fun, tend to collapse when the influx of new players stops.
- DePIN (Decentralized Physical Infrastructure Networks) — using tokens to
incentivize people to provide real infrastructure: wireless coverage (Helium), storage, mapping, compute. It tokenizes the bootstrap of a physical network.
- Identity / soulbound — non-transferable tokens tied to a person, for
credentials and reputation (diplomas, certifications) — the basis of a decentralized identity that cannot be bought.
In all of these, the token is only the record; the real value depends on a layer off the chain (the game being fun, the backing existing, the credential being recognized). The blockchain provides verifiable ownership; the rest is design and law.
Dense reference: CryptoPunks/BAYC, generative art, ENS, GameFi, RWA, DePIN and identity in
10-nft-gamefi-rwa. Next: Tokenomics, bridges and risks — what makes (or breaks) a token ecosystem.